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Class GameSelectionEventArgs

Represents game selection change event.

Namespace: Playnite.SDK.Events

Inherited members

System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()

Constructors

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GameSelectionEventArgs(List<Game>, List<Game>)

Creates new instance of GameSelectionEventArgs.

Parameters
Type Name Description
System.Collections.Generic.List<Game> oldValue
System.Collections.Generic.List<Game> newValue

Properties

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NewValue

Gets newly selected games.

Property Value
Type Description
System.Collections.Generic.List<Game>
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OldValue

Gets previously selected games.

Property Value
Type Description
System.Collections.Generic.List<Game>
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