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[GUIDE] Running Mod Organizer 2 profiles through Playnite - Printable Version

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[GUIDE] Running Mod Organizer 2 profiles through Playnite - Foron - 03-28-2022

I've been looking for a solution for this for months, and the answer is actually a lot simpler than I imagined. Source of information where this is taken from: https://www.gog.com/forum/fallout_series/galaxy_playtime_tracking_through_mod_organizer_2/post7

Process:

  1. Go to the game you've modded in Playnite (Skyrim SE in my case), edit game details, go to the Actions section, make a new action, then set it as a play action.
  2. Set the action to run Mod Organizer 2 (I haven't tested if this works on MO1/MO Classic yet).
  3. set the following as arguments: -p "<PROFILENAME>" "moshortcut://<GAME>:<EXECUTABLE>"
  4.  Substitute <PROFILENAME> with the profile you want to run, <GAME> with the game you want to run, and <EXECUTABLE> to an executable that has been set on that profile (i.e. FNIS, SKSE, and others). make sure that you keep the quotations marks in the argument, this should make sure Windows reads the spaces as spaces and not the ending of a command.
After that, you're done but I recommend giving the action a recognizable name. It should look something like this:

(EDIT: only realized a bit ago that I used the wrong game, so I replaced the old image with one that actually launches Skyrim SE.)

[attachment=2226]

Launching the game and running the new play action should work fine. To streamline customization I recommend adding Mod Organizer to Software Tools so that you can always access it from the side without having it pinned to your Windows taskbar.

Solutions:

  • I get "steam load error 'P:0000065432'": if you're using Steam Launcher Utility and the game is being blocked from running Steam with its builtin browser, allow the game as an exception.