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SuccessStory - Printable Version

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+--- Thread: SuccessStory (/thread-275.html)

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RE: SuccessStory - Lacro59 - 12-11-2020

New release (v1.2):
  • Integration UI optimizations
  • Added RPCS3 achievements
  • Added simple full screen integration (experimental)
  • Added Steam users game stats
  • Added new options
  • Resolved many issues
  • Rewrite database
  • Many optimizations



RE: SuccessStory - sofmarch - 12-11-2020

Minor bug but the locked achievements are currently using the same colored picture type as the unlocked achievements. The locked ones should be black and white.


RE: SuccessStory - xrayspex - 12-12-2020

What path do you set for the RPCS3 achievements to show? I have tried rpcs3\dev_hdd0\home as well as the 00000001 folder within. Achievements/trophys don't show in the plugin despite there being a ton of achievements in the home/00000001/trophy folder.


RE: SuccessStory - Lacro59 - 12-12-2020

(12-12-2020, 03:49 AM)xrayspex Wrote: What path do you set for the RPCS3 achievements to show? I have tried rpcs3\dev_hdd0\home as well as the 00000001 folder within. Achievements/trophys don't show in the plugin despite there being a ton of achievements in the home/00000001/trophy folder.
It's rpcs3\dev_hdd0\home\00000001
You must indicates the folder where is the user data.


RE: SuccessStory - Lacro59 - 12-13-2020

Warning!

Following a bad handling on my part, my plugin can create a crash.
To resolve this, go to the %AppData%\Extensions folder (or Playnite\Extensions if portable installation)
Delete all the folders of my extensions (starting with "playnite-").
Install the latest version.

Sincerely apologies for the inconvenience....


RE: SuccessStory - Goose - 12-14-2020

Hey lacro


Is there a way to responsively resize the achievement list across the screen similar to how the library grid works?


Instead of a vertical list like this

[Image: OgNRwLI.jpg]


Have it in a responsive grid so it fills the space like this

[Image: TTO3CuR.jpg]

The extension is great so I would like to give it a dedicated full section in the grid view banner theme & have it respond to different aspect ratios along with the rest of the theme, currently it leaves a large amount of dead space.


RE: SuccessStory - Lacro59 - 12-15-2020

I open a new issue for it: https://github.com/Lacro59/playnite-successstory-plugin/issues/86


RE: SuccessStory - sofmarch - 12-16-2020

I'm having a problem with RetroAchvievements after the last update. The last update made a lot of new games show up that had been missing achievements before, but on the other hand it made a lot of games that had achievements before now missing. For example all my achievements for my PlayStation 1 games are all gone now for some reason.

Rather than post the entire Playnite log, which is too long to post here, here's an example of what happens when I refresh the data with one such game that I know worked before, Megaman Legends for the PS1.
14-12 19:29:55.980|ERROR|Common:SuccessStory [H:\GitHub\Lacro59\playnite-successstory-plugin\Services\SuccessStoryUI.cs 211] - Error on TaskRefreshBtActionBar()
System.ArgumentException: Offset and length were out of bounds for the array or count is greater than the number of elements from index to the end of the source collection.
   at System.Buffer.BlockCopy(Array src, Int32 srcOffset, Array dst, Int32 dstOffset, Int32 count)
   at SuccessStory.Clients.RetroAchievements.GetHash(String FilePath, PlatformType platformType) in H:\GitHub\Lacro59\playnite-successstory-plugin\Clients\RetroAchievements.cs:line 461
   at SuccessStory.Clients.RetroAchievements.GetGameIdByHash(Game game, List`1 rA_MD5Lists) in H:\GitHub\Lacro59\playnite-successstory-plugin\Clients\RetroAchievements.cs:line 389
   at SuccessStory.Clients.RetroAchievements.GetAchievements(Game game) in H:\GitHub\Lacro59\playnite-successstory-plugin\Clients\RetroAchievements.cs:line 73
   at SuccessStory.Services.SuccessStoryDatabase.GetFromWeb(Game game) in H:\GitHub\Lacro59\playnite-successstory-plugin\Services\SuccessStoryDatabase.cs:line 158
   at SuccessStory.Services.SuccessStoryDatabase.Get(Guid Id, Boolean OnlyCache) in H:\GitHub\Lacro59\playnite-successstory-plugin\Services\SuccessStoryDatabase.cs:line 73
   at PluginCommon.Collections.PluginDatabaseObject`3.Get(Game game, Boolean OnlyCache) in H:\GitHub\Lacro59\playnite-descriptioneditor-plugin\playnite-plugincommon\Collections\PluginDatabaseObject.cs:line 343
   at SuccessStory.Services.SuccessStoryUI.<>c__DisplayClass51_0.<RefreshElements>b__0() in H:\GitHub\Lacro59\playnite-successstory-plugin\Services\SuccessStoryUI.cs:line 211
14-12 19:30:01.417|WARN|PlayniteUiHelper:GameActivity - No data for Mega Man Legends
14-12 19:30:01.567|WARN|GenericAchievements:SuccessStory - No game find for Mega Man Legends with bc8ddfe026021bdb8ae25816707bd9d9 in PlatformType.All
14-12 19:30:01.567|WARN|GenericAchievements:SuccessStory - No game find for Mega Man Legends with bc8ddfe026021bdb8ae25816707bd9d9 in PlatformType.SNES
14-12 19:30:01.567|WARN|GenericAchievements:SuccessStory - No game find for Mega Man Legends with bc8ddfe026021bdb8ae25816707bd9d9 in PlatformType.SNES
14-12 19:30:01.590|WARN|GenericAchievements:SuccessStory - No game find for Mega Man Legends with 3b323f1fcb6abd5a4f673cee4a31e13f in PlatformType.Sega_CD_Saturn
14-12 19:30:01.590|WARN|GenericAchievements:SuccessStory - No game find for Mega Man Legends with bc8ddfe026021bdb8ae25816707bd9d9 in PlatformType.SNES
14-12 19:30:01.590|ERROR|Common:SuccessStory [H:\GitHub\Lacro59\playnite-successstory-plugin\Services\SuccessStoryUI.cs 211] - Error on TaskRefreshBtActionBar()
System.ArgumentException: Offset and length were out of bounds for the array or count is greater than the number of elements from index to the end of the source collection.
   at System.Buffer.BlockCopy(Array src, Int32 srcOffset, Array dst, Int32 dstOffset, Int32 count)
   at SuccessStory.Clients.RetroAchievements.GetHash(String FilePath, PlatformType platformType) in H:\GitHub\Lacro59\playnite-successstory-plugin\Clients\RetroAchievements.cs:line 461
   at SuccessStory.Clients.RetroAchievements.GetGameIdByHash(Game game, List`1 rA_MD5Lists) in H:\GitHub\Lacro59\playnite-successstory-plugin\Clients\RetroAchievements.cs:line 389
   at SuccessStory.Clients.RetroAchievements.GetAchievements(Game game) in H:\GitHub\Lacro59\playnite-successstory-plugin\Clients\RetroAchievements.cs:line 73
   at SuccessStory.Services.SuccessStoryDatabase.GetFromWeb(Game game) in H:\GitHub\Lacro59\playnite-successstory-plugin\Services\SuccessStoryDatabase.cs:line 158
   at SuccessStory.Services.SuccessStoryDatabase.Get(Guid Id, Boolean OnlyCache) in H:\GitHub\Lacro59\playnite-successstory-plugin\Services\SuccessStoryDatabase.cs:line 73
   at PluginCommon.Collections.PluginDatabaseObject`3.Get(Game game, Boolean OnlyCache) in H:\GitHub\Lacro59\playnite-descriptioneditor-plugin\playnite-plugincommon\Collections\PluginDatabaseObject.cs:line 343
   at SuccessStory.Services.SuccessStoryUI.<>c__DisplayClass51_0.<RefreshElements>b__0() in H:\GitHub\Lacro59\playnite-successstory-plugin\Services\SuccessStoryUI.cs:line 211
14-12 19:30:03.992|DEBUG|BaseCollectionView:Refreshing collection view filter.
14-12 19:30:06.245|WARN|PlayniteUiHelper:GameActivity - No data for Aperture Tag: The Paint Gun Testing Initiative
I included some duplicate lines there before and after the lines about Megaman Legends because I didn't know which ones were relevant to the issue.


RE: SuccessStory - xrayspex - 12-18-2020

(12-16-2020, 10:34 PM)sofmarch Wrote: I'm having a problem with RetroAchvievements after the last update. The last update made a lot of new games show up that had been missing achievements before, but on the other hand it made a lot of games that had achievements before now missing. For example all my achievements for my PlayStation 1 games are all gone now for some reason.

Rather than post the entire Playnite log, which is too long to post here, here's an example of what happens when I refresh the data with one such game that I know worked before, Megaman Legends for the PS1.
14-12 19:29:55.980|ERROR|Common:SuccessStory [H:\GitHub\Lacro59\playnite-successstory-plugin\Services\SuccessStoryUI.cs 211] - Error on TaskRefreshBtActionBar()
System.ArgumentException: Offset and length were out of bounds for the array or count is greater than the number of elements from index to the end of the source collection.
   at System.Buffer.BlockCopy(Array src, Int32 srcOffset, Array dst, Int32 dstOffset, Int32 count)
   at SuccessStory.Clients.RetroAchievements.GetHash(String FilePath, PlatformType platformType) in H:\GitHub\Lacro59\playnite-successstory-plugin\Clients\RetroAchievements.cs:line 461
   at SuccessStory.Clients.RetroAchievements.GetGameIdByHash(Game game, List`1 rA_MD5Lists) in H:\GitHub\Lacro59\playnite-successstory-plugin\Clients\RetroAchievements.cs:line 389
   at SuccessStory.Clients.RetroAchievements.GetAchievements(Game game) in H:\GitHub\Lacro59\playnite-successstory-plugin\Clients\RetroAchievements.cs:line 73
   at SuccessStory.Services.SuccessStoryDatabase.GetFromWeb(Game game) in H:\GitHub\Lacro59\playnite-successstory-plugin\Services\SuccessStoryDatabase.cs:line 158
   at SuccessStory.Services.SuccessStoryDatabase.Get(Guid Id, Boolean OnlyCache) in H:\GitHub\Lacro59\playnite-successstory-plugin\Services\SuccessStoryDatabase.cs:line 73
   at PluginCommon.Collections.PluginDatabaseObject`3.Get(Game game, Boolean OnlyCache) in H:\GitHub\Lacro59\playnite-descriptioneditor-plugin\playnite-plugincommon\Collections\PluginDatabaseObject.cs:line 343
   at SuccessStory.Services.SuccessStoryUI.<>c__DisplayClass51_0.<RefreshElements>b__0() in H:\GitHub\Lacro59\playnite-successstory-plugin\Services\SuccessStoryUI.cs:line 211
14-12 19:30:01.417|WARN|PlayniteUiHelper:GameActivity - No data for Mega Man Legends
14-12 19:30:01.567|WARN|GenericAchievements:SuccessStory - No game find for Mega Man Legends with bc8ddfe026021bdb8ae25816707bd9d9 in PlatformType.All
14-12 19:30:01.567|WARN|GenericAchievements:SuccessStory - No game find for Mega Man Legends with bc8ddfe026021bdb8ae25816707bd9d9 in PlatformType.SNES
14-12 19:30:01.567|WARN|GenericAchievements:SuccessStory - No game find for Mega Man Legends with bc8ddfe026021bdb8ae25816707bd9d9 in PlatformType.SNES
14-12 19:30:01.590|WARN|GenericAchievements:SuccessStory - No game find for Mega Man Legends with 3b323f1fcb6abd5a4f673cee4a31e13f in PlatformType.Sega_CD_Saturn
14-12 19:30:01.590|WARN|GenericAchievements:SuccessStory - No game find for Mega Man Legends with bc8ddfe026021bdb8ae25816707bd9d9 in PlatformType.SNES
14-12 19:30:01.590|ERROR|Common:SuccessStory [H:\GitHub\Lacro59\playnite-successstory-plugin\Services\SuccessStoryUI.cs 211] - Error on TaskRefreshBtActionBar()
System.ArgumentException: Offset and length were out of bounds for the array or count is greater than the number of elements from index to the end of the source collection.
   at System.Buffer.BlockCopy(Array src, Int32 srcOffset, Array dst, Int32 dstOffset, Int32 count)
   at SuccessStory.Clients.RetroAchievements.GetHash(String FilePath, PlatformType platformType) in H:\GitHub\Lacro59\playnite-successstory-plugin\Clients\RetroAchievements.cs:line 461
   at SuccessStory.Clients.RetroAchievements.GetGameIdByHash(Game game, List`1 rA_MD5Lists) in H:\GitHub\Lacro59\playnite-successstory-plugin\Clients\RetroAchievements.cs:line 389
   at SuccessStory.Clients.RetroAchievements.GetAchievements(Game game) in H:\GitHub\Lacro59\playnite-successstory-plugin\Clients\RetroAchievements.cs:line 73
   at SuccessStory.Services.SuccessStoryDatabase.GetFromWeb(Game game) in H:\GitHub\Lacro59\playnite-successstory-plugin\Services\SuccessStoryDatabase.cs:line 158
   at SuccessStory.Services.SuccessStoryDatabase.Get(Guid Id, Boolean OnlyCache) in H:\GitHub\Lacro59\playnite-successstory-plugin\Services\SuccessStoryDatabase.cs:line 73
   at PluginCommon.Collections.PluginDatabaseObject`3.Get(Game game, Boolean OnlyCache) in H:\GitHub\Lacro59\playnite-descriptioneditor-plugin\playnite-plugincommon\Collections\PluginDatabaseObject.cs:line 343
   at SuccessStory.Services.SuccessStoryUI.<>c__DisplayClass51_0.<RefreshElements>b__0() in H:\GitHub\Lacro59\playnite-successstory-plugin\Services\SuccessStoryUI.cs:line 211
14-12 19:30:03.992|DEBUG|BaseCollectionView:Refreshing collection view filter.
14-12 19:30:06.245|WARN|PlayniteUiHelper:GameActivity - No data for Aperture Tag: The Paint Gun Testing Initiative
I included some duplicate lines there before and after the lines about Megaman Legends because I didn't know which ones were relevant to the issue.

Same. I have a lot of games that are now missing achievements when they had them before (RetroAchievements).

Like Sofmarch stated, all PS1 titles no longer display achievements.


RE: SuccessStory - Lacro59 - 12-18-2020

I created a issue for it.
https://github.com/Lacro59/playnite-successstory-plugin/issues/87


RE: SuccessStory - sofmarch - 12-19-2020

Having a bizarre issue that I narrowed down to this plugin. With this plugin running whenever I select a PSP game, and only a PSP games for some reason, the amount of memory being used by Playnite skyrockets exponentially. 

Before Selecting Playnite is 171.6 MB
[Image: wakse5U.png]
After Selecting Playnite is at 1435 MB
[Image: epqfcPX.png]

Here's the playnite log
19-12 17:40:37.715|INFO|ProgramEntry:App arguments: ''
19-12 17:40:53.532|INFO|PlayniteApplication:Application started from 'C:\Users\Tedd\AppData\Local\Playnite'
19-12 17:40:53.792|INFO|ExtensionFactory:Loaded plugin: Simple Game Import, version 1.0
19-12 17:40:54.002|INFO|CheckVersion:PluginCommon - DescriptionEditor - Find v1.3.1 - Actual v1.3.1
19-12 17:40:54.002|INFO|ExtensionFactory:Loaded plugin: DescriptionEditor, version 1.3.1
19-12 17:40:54.178|INFO|CheckVersion:PluginCommon - GameActivity - Find v1.2.1 - Actual v1.2.1
19-12 17:40:54.178|INFO|ExtensionFactory:Loaded plugin: GameActivity, version 1.2.1
19-12 17:40:54.354|INFO|CheckVersion:PluginCommon - HowLongToBeat - Find v1.2.1 - Actual v1.2.1
19-12 17:40:54.365|INFO|ExtensionFactory:Loaded plugin: HowLongToBeat, version 1.2.1
19-12 17:40:54.505|INFO|CheckVersion:PluginCommon - IsThereAnyDeal - Find v1.2.1 - Actual v1.2.1
19-12 17:40:54.505|INFO|ExtensionFactory:Loaded plugin: IsThereAnyDeal, version 1.2.1
19-12 17:40:54.645|INFO|CheckVersion:PluginCommon - MetadataLocal - Find v1.2.1 - Actual v1.2.1
19-12 17:40:54.645|INFO|ExtensionFactory:Loaded plugin: Metadata Local, version 1.2.1
19-12 17:40:54.855|INFO|CheckVersion:PluginCommon - SuccessStory - Find v1.2.1 - Actual v1.2.1
19-12 17:40:54.855|INFO|ExtensionFactory:Loaded plugin: SuccessStory, version 1.2.1
19-12 17:40:54.995|INFO|CheckVersion:PluginCommon - ThemeModifier - Find v1.2.1 - Actual v1.2.1
19-12 17:40:55.104|INFO|ExtensionFactory:Loaded plugin: ThemeModifier, version 1.2.1
19-12 17:40:55.663|INFO|ExtensionFactory:Loaded plugin: LBGDB metadata provider, version 2.0.0
19-12 17:40:55.663|INFO|ExtensionFactory:Loaded plugin: RAWG metadata provider, version 2.0.0
19-12 17:40:55.663|INFO|SGDBMetadataSettings:saved settings
19-12 17:40:55.674|INFO|SGDBMetadataSettings:a8989aebe28f0012573963ea66e7bc09
19-12 17:40:55.674|INFO|SGDBMetadataSettings:
19-12 17:40:55.674|INFO|SGDBMetadataSettings:
19-12 17:40:55.674|INFO|ExtensionFactory:Loaded plugin: SteamGridDB Metadata Provider, version 0.5.6
19-12 17:40:55.674|INFO|ExtensionFactory:Loaded plugin: Universal Steam Metadata, version 1.4
19-12 17:40:55.725|INFO|ExtensionFactory:Loaded plugin: Epic Store Library Importer, version 1.0
19-12 17:40:55.725|INFO|ExtensionFactory:Loaded plugin: GOG Library Importer, version 1.0
19-12 17:40:55.725|INFO|ExtensionFactory:Loaded plugin: IGDB metadata provider, version 1.0
19-12 17:40:55.779|INFO|ExtensionFactory:Loaded plugin: itch.io Library Importer, version 1.0
19-12 17:40:55.785|INFO|ExtensionFactory:Loaded plugin: Origin Library Importer, version 1.0
19-12 17:40:55.785|INFO|ExtensionFactory:Loaded plugin: PlayStation Library Importer, version 1.0
19-12 17:40:55.802|INFO|ExtensionFactory:Loaded plugin: Steam Library Importer, version 1.0
19-12 17:40:55.843|INFO|ExtensionFactory:Loaded plugin: Uplay Library Importer, version 1.0
19-12 17:40:55.848|INFO|ExtensionFactory:Loaded plugin: Xbox Library Importer, version 1.0
19-12 17:40:56.020|INFO|ExtensionFactory:Loaded script extension: C:\Users\Tedd\AppData\Roaming\Playnite\Extensions\Game_Media_Tools\GameMediaTools.ps1, version 1.3
19-12 17:40:56.091|INFO|ExtensionFactory:Loaded script extension: C:\Users\Tedd\AppData\Roaming\Playnite\Extensions\Links_Sorter\LinksSorter.ps1, version 1.0.1
19-12 17:40:56.131|INFO|ExtensionFactory:Loaded script extension: C:\Users\Tedd\AppData\Roaming\Playnite\Extensions\Steam_DB_Rating\SteamDbRating.ps1, version 1.0.1
19-12 17:40:56.192|INFO|ExtensionFactory:Loaded script extension: C:\Users\Tedd\AppData\Local\Playnite\Extensions\LibraryExporter\LibraryExporter.ps1, version 1.0
19-12 17:40:56.287|DEBUG|WindowFactory:Show window Playnite.DesktopApp.Windows.MainWindowFactory
19-12 17:40:56.287|DEBUG|WindowFactory:Opening window that was closed previously Playnite.DesktopApp.Windows.MainWindowFactory
19-12 17:40:56.486|DEBUG|WindowFactory:Show dialog window Playnite.Windows.ProgressWindowFactory
19-12 17:40:56.694|INFO|GameDatabase:Opening db C:\Users\Tedd\AppData\Roaming\Playnite\library
19-12 17:40:56.862|DEBUG|ExecutionTimer:--- Timer 'DatabaseLoadCollections', 166 ms to complete.
19-12 17:40:56.879|INFO|DatabaseStats:Completely recalculating database statistics...
19-12 17:40:56.904|DEBUG|WindowFactory:Closing window Playnite.Windows.ProgressWindowFactory, True.
19-12 17:40:57.586|INFO|PlayniteUiHelper:GameActivity - Add Header button
19-12 17:40:57.596|INFO|PlayniteUiHelper:SuccessStory - Add Header button
19-12 17:40:57.596|INFO|GenericWishlist:IsThereAnyDeal - Load from local for Steam
19-12 17:40:57.624|INFO|GenericWishlist:IsThereAnyDeal - Load from local for Gog
19-12 17:40:57.627|INFO|GenericWishlist:IsThereAnyDeal - Load from local for Origin
19-12 17:40:57.627|INFO|PlayniteApplication:Application 8.11.0.21747 started
19-12 17:40:57.891|WARN|PlayniteUiHelper:HowLongToBeat - No data for 1942
19-12 17:41:02.628|DEBUG|Downloader:Downloading string content from http://www.playnite.link/update/stable/info.json using System.Text.UTF8Encoding encoding.
19-12 17:42:38.453|DEBUG|WindowFactory:Show dialog window Playnite.DesktopApp.Windows.SettingsWindowFactory
19-12 17:42:51.565|DEBUG|WindowFactory:Closing window Playnite.DesktopApp.Windows.SettingsWindowFactory, False.
19-12 17:43:14.976|DEBUG|BaseCollectionView:Refreshing collection view filter.
19-12 17:43:15.566|DEBUG|BaseCollectionView:Refreshing collection view filter.
19-12 17:43:50.313|WARN|PlayniteUiHelper:GameActivity - No data for Shin Megami Tensei: Persona 3 Portable
19-12 17:43:53.005|WARN|GenericAchievements:SuccessStory - No game find for Shin Megami Tensei: Persona 3 Portable with d134f8fe9dbdc22143e59e9fab5805aa in PlatformType.All
19-12 17:43:53.861|ERROR|Common:SuccessStory [H:\GitHub\Lacro59\playnite-successstory-plugin\Services\SuccessStoryUI.cs 211] - Error on TaskRefreshBtActionBar()
System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
   at SuccessStory.Clients.RetroAchievements.GetHash(String FilePath, PlatformType platformType) in H:\GitHub\Lacro59\playnite-successstory-plugin\Clients\RetroAchievements.cs:line 417
   at SuccessStory.Clients.RetroAchievements.GetGameIdByHash(Game game, List`1 rA_MD5Lists) in H:\GitHub\Lacro59\playnite-successstory-plugin\Clients\RetroAchievements.cs:line 337
   at SuccessStory.Clients.RetroAchievements.GetAchievements(Game game) in H:\GitHub\Lacro59\playnite-successstory-plugin\Clients\RetroAchievements.cs:line 73
   at SuccessStory.Services.SuccessStoryDatabase.GetFromWeb(Game game) in H:\GitHub\Lacro59\playnite-successstory-plugin\Services\SuccessStoryDatabase.cs:line 158
   at SuccessStory.Services.SuccessStoryDatabase.Get(Guid Id, Boolean OnlyCache) in H:\GitHub\Lacro59\playnite-successstory-plugin\Services\SuccessStoryDatabase.cs:line 73
   at PluginCommon.Collections.PluginDatabaseObject`3.Get(Game game, Boolean OnlyCache) in H:\GitHub\Lacro59\playnite-descriptioneditor-plugin\playnite-plugincommon\Collections\PluginDatabaseObject.cs:line 343
   at SuccessStory.Services.SuccessStoryUI.<>c__DisplayClass51_0.<RefreshElements>b__0() in H:\GitHub\Lacro59\playnite-successstory-plugin\Services\SuccessStoryUI.cs:line 211
19-12 17:44:10.742|INFO|PlayniteApplication:Shutting down Playnite
19-12 17:44:10.742|DEBUG|PlayniteApplication:Releasing Playnite resources...
19-12 17:44:10.742|DEBUG|WindowFactory:Show dialog window Playnite.Windows.ProgressWindowFactory
19-12 17:44:10.809|DEBUG|WindowFactory:Closing window Playnite.Windows.ProgressWindowFactory, True.
 Edit: I've also discovered this happening with Gamecube games now as well. Might be happening with other platforms as well.


EDIT: I've discovered that this is probably a problem with EmixedNite as turning off custom Theme Integration has solved the issue


RE: SuccessStory - Lacro59 - 12-21-2020

I created a issue: https://github.com/Lacro59/playnite-successstory-plugin/issues/89


RE: SuccessStory - sofmarch - 12-21-2020

Okay from what I can figure from testing, the issue with the memory usage skyrocketing seems to be an issue with the plugin trying to load a nonexistant list for PSP and gamecube games, not with eMixedNite. Having the list load up in the description seems to trigger it even on the default theme.

The workaround would be to turn off both custom integration and game information in details and instead use the button options, except for the fact that said button seems to disappear every time I play a non-achievement game for some reason. The list still loads if I right-click to view the achievements data, only the button disappears from the game title bar.


RE: SuccessStory - jotadelgado - 12-22-2020

Enable fullscreen integration, dont work for me. When i click on save, an open again the config window of the pluign, the option apear unchecked again. any idea how i can solved?


RE: SuccessStory - Lacro59 - 12-22-2020

(12-22-2020, 12:52 PM)jotadelgado Wrote: Enable fullscreen integration, dont work for me. When i click on save, an open again the config window of the pluign, the option apear unchecked again. any idea how i can solved?
It's a bug that will be resolved with the next release.

New release (v1.3):
  • New elements for ui / custom theme integration
  • Many resolution on RetroAchievements
  • It's possible to get achievement withtout Steam API if your profil is public
  • Many optimizations

@sofmarch
Can you test with the new release your memory issue?

@Goose
With the new release, it's possible to add many column on list achievements in options.


RE: SuccessStory - sofmarch - 12-23-2020

(12-22-2020, 04:28 PM)Lacro59 Wrote:
(12-22-2020, 12:52 PM)jotadelgado Wrote: Enable fullscreen integration, dont work for me. When i click on save, an open again the config window of the pluign, the option apear unchecked again. any idea how i can solved?
It's a bug that will be resolved with the next release.

New release (v1.3):
  • New elements for ui / custom theme integration
  • Many resolution on RetroAchievements
  • It's possible to get achievement withtout Steam API if your profil is public
  • Many optimizations

@sofmarch
Can you test with the new release your memory issue?

@Goose
With the new release, it's possible to add many column on list achievements  in options.
The good news is that after refreshing the RetroAchievements database in Settings the memory issue doesn't happen upon selecting the game anymore, the bad news is that the memory surge still happens when closing out of the game and returning to playnite,  but only for a few seconds (around 20-30 maybe?) later it subsides and goes back to roughly normal memory usage, so it might be good enough for now.

Playnite log 
22-12 18:54:02.261|INFO|CheckVersion:PluginCommon - IsThereAnyDeal - Find v1.2.1 - Actual v1.2.1
22-12 18:54:02.296|INFO|ExtensionFactory:Loaded plugin: IsThereAnyDeal, version 1.2.1
22-12 18:54:03.826|INFO|CheckVersion:PluginCommon - MetadataLocal - Find v1.2.1 - Actual v1.2.1
22-12 18:54:03.826|INFO|ExtensionFactory:Loaded plugin: Metadata Local, version 1.2.1
22-12 18:54:04.799|WARN|PluginLocalization:PluginCommon - File C:\Users\Tedd\AppData\Roaming\Playnite\Extensions\playnite-screenshotsvisualizer-plugin\localization\en_US.xaml not found.
22-12 18:54:04.967|INFO|CheckVersion:PluginCommon - ScreenshotsVisualizer - Find v1.2 - Actual v1.2
22-12 18:54:04.967|INFO|ExtensionFactory:Loaded plugin: ScreenshotsVisualizer, version 1.2
22-12 18:54:14.900|INFO|CheckVersion:PluginCommon - SuccessStory - Find v1.3 - Actual v1.3
22-12 18:54:14.900|INFO|ExtensionFactory:Loaded plugin: SuccessStory, version 1.3
22-12 18:54:15.306|INFO|CheckVersion:PluginCommon - ThemeModifier - Find v1.2.1 - Actual v1.2.1
22-12 18:54:15.728|INFO|ExtensionFactory:Loaded plugin: ThemeModifier, version 1.2.1
22-12 18:54:20.196|INFO|ExtensionFactory:Loaded plugin: LBGDB metadata provider, version 2.0.0
22-12 18:54:20.330|INFO|ExtensionFactory:Loaded plugin: RAWG metadata provider, version 2.0.0
22-12 18:54:20.408|INFO|SGDBMetadataSettings:saved settings
22-12 18:54:20.408|INFO|SGDBMetadataSettings:a8989aebe28f0012573963ea66e7bc09
22-12 18:54:20.408|INFO|SGDBMetadataSettings:
22-12 18:54:20.408|INFO|SGDBMetadataSettings:
22-12 18:54:20.408|INFO|ExtensionFactory:Loaded plugin: SteamGridDB Metadata Provider, version 0.5.6
22-12 18:54:20.748|INFO|ExtensionFactory:Loaded plugin: Universal Steam Metadata, version 1.4
22-12 18:54:20.929|INFO|ExtensionFactory:Loaded plugin: Epic Store Library Importer, version 1.0
22-12 18:54:20.977|INFO|ExtensionFactory:Loaded plugin: GOG Library Importer, version 1.0
22-12 18:54:21.000|INFO|ExtensionFactory:Loaded plugin: IGDB metadata provider, version 1.0
22-12 18:54:21.061|INFO|ExtensionFactory:Loaded plugin: itch.io Library Importer, version 1.0
22-12 18:54:21.061|INFO|ExtensionFactory:Loaded plugin: Origin Library Importer, version 1.0
22-12 18:54:21.144|INFO|ExtensionFactory:Loaded plugin: PlayStation Library Importer, version 1.0
22-12 18:54:21.239|INFO|ExtensionFactory:Loaded plugin: Steam Library Importer, version 1.0
22-12 18:54:21.287|INFO|ExtensionFactory:Loaded plugin: Uplay Library Importer, version 1.0
22-12 18:54:21.334|INFO|ExtensionFactory:Loaded plugin: Xbox Library Importer, version 1.0
22-12 18:54:26.642|INFO|ExtensionFactory:Loaded script extension: C:\Users\Tedd\AppData\Roaming\Playnite\Extensions\Game_Media_Tools\GameMediaTools.ps1, version 1.3
22-12 18:54:26.741|INFO|ExtensionFactory:Loaded script extension: C:\Users\Tedd\AppData\Roaming\Playnite\Extensions\Links_Sorter\LinksSorter.ps1, version 1.0.1
22-12 18:54:26.843|INFO|ExtensionFactory:Loaded script extension: C:\Users\Tedd\AppData\Roaming\Playnite\Extensions\Steam_DB_Rating\SteamDbRating.ps1, version 1.0.1
22-12 18:54:26.928|INFO|ExtensionFactory:Loaded script extension: C:\Users\Tedd\AppData\Local\Playnite\Extensions\LibraryExporter\LibraryExporter.ps1, version 1.0
22-12 18:54:27.303|DEBUG|WindowFactory:Show window Playnite.DesktopApp.Windows.MainWindowFactory
22-12 18:54:27.303|DEBUG|WindowFactory:Opening window that was closed previously Playnite.DesktopApp.Windows.MainWindowFactory
22-12 18:54:27.895|DEBUG|WindowFactory:Show dialog window Playnite.Windows.ProgressWindowFactory
22-12 18:54:29.093|INFO|GameDatabase:Opening db C:\Users\Tedd\AppData\Roaming\Playnite\library
22-12 18:54:50.095|DEBUG|ExecutionTimer:--- Timer 'DatabaseLoadCollections', 21000 ms to complete.
22-12 18:54:50.134|INFO|DatabaseStats:Completely recalculating database statistics...
22-12 18:54:50.402|DEBUG|WindowFactory:Closing window Playnite.Windows.ProgressWindowFactory, True.
22-12 18:54:50.646|ERROR|Common:ScreenshotsVisualizer [H:\GitHub\Lacro59\playnite-screenshotsvisualizer-plugin\Services\ScreenshotsVisualizerDatabase.cs 134] - Error on File load for Black Mesa on C:\Program Files (x86)\Steam\steamapps\common\Black Mesa\bms\screenshots
System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at System.Collections.Generic.List`1.Enumerator.MoveNext()
   at System.Linq.Enumerable.WhereListIterator`1.MoveNext()
   at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
   at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
   at ScreenshotsVisualizer.Services.ScreenshotsVisualizerDatabase.SetDataFromSettings(GameSettings item) in H:\GitHub\Lacro59\playnite-screenshotsvisualizer-plugin\Services\ScreenshotsVisualizerDatabase.cs:line 134
22-12 18:54:54.371|INFO|PlayniteUiHelper:GameActivity - Add Header button
22-12 18:54:54.483|INFO|PlayniteUiHelper:SuccessStory - Add Header button
22-12 18:54:54.483|INFO|GenericWishlist:IsThereAnyDeal - Load from local for Steam
22-12 18:54:54.640|INFO|GenericWishlist:IsThereAnyDeal - Load from local for Gog
22-12 18:54:54.676|INFO|GenericWishlist:IsThereAnyDeal - Load from local for Origin
22-12 18:54:54.715|INFO|PlayniteApplication:Application 8.11.0.21747 started
22-12 18:54:55.124|WARN|PlayniteUiHelper:HowLongToBeat - No data for 1942
22-12 18:54:59.751|DEBUG|Downloader:Downloading string content from http://www.playnite.link/update/stable/info.json using System.Text.UTF8Encoding encoding.
22-12 18:55:30.458|DEBUG|BaseCollectionView:Refreshing collection view filter.
22-12 18:55:39.213|INFO|GamesEditor:Starting Shin Megami Tensei: Persona 3 Portable, 05002a1a-8687-40c2-976b-acd723c5998a, c93bb187-2571-495f-8784-4e18b25ae604, 00000000-0000-0000-0000-000000000000
22-12 18:55:39.213|INFO|GamesEditor:Using generic controller start the game.
22-12 18:55:39.243|INFO|GameActionActivator:Activating game task Emulator: a892720c-5563-47c3-9632-49d707c693e5, 6262578e-81c1-4aed-ab4d-89c08529870d, False,
22-12 18:55:39.243|DEBUG|ProcessStarter:Starting process: C:\Users\Tedd\Documents\Emulators\ppsspp_win\PPSSPPWindows64.exe, "C:\Users\Tedd\Documents\Emulator Games\PSP\Shin Megami Tensei - Persona 3 Portable.iso" , C:\Users\Tedd\Documents\Emulators\ppsspp_win, False
22-12 18:55:39.374|INFO|GameActivity:GameActivity - dataLogging_start
22-12 18:55:39.375|INFO|GamesEditor:Started Shin Megami Tensei: Persona 3 Portable game.
22-12 18:55:53.251|INFO|GameActivity:GameActivity - dataLogging_stop
22-12 18:55:53.251|INFO|GamesEditor:Game Shin Megami Tensei: Persona 3 Portable stopped after 14 seconds.
22-12 18:55:53.359|WARN|PlayniteUiHelper:ScreenshotsVisualizer - No data for Shin Megami Tensei: Persona 3 Portable
22-12 18:55:56.162|WARN|GenericAchievements:SuccessStory - No game find for Shin Megami Tensei: Persona 3 Portable with d134f8fe9dbdc22143e59e9fab5805aa in PlatformType.All
22-12 18:55:59.013|WARN|GenericAchievements:SuccessStory - No game find for Shin Megami Tensei: Persona 3 Portable with d134f8fe9dbdc22143e59e9fab5805aa in PlatformType.SNES
22-12 18:56:01.703|WARN|GenericAchievements:SuccessStory - No game find for Shin Megami Tensei: Persona 3 Portable with d134f8fe9dbdc22143e59e9fab5805aa in PlatformType.SNES
22-12 18:56:02.490|WARN|GenericAchievements:SuccessStory - No game find for Shin Megami Tensei: Persona 3 Portable with 73d1940ed8d0d2e7de6078e03272b62b in PlatformType.Sega_CD_Saturn
22-12 18:56:05.182|WARN|GenericAchievements:SuccessStory - No game find for Shin Megami Tensei: Persona 3 Portable with d134f8fe9dbdc22143e59e9fab5805aa in PlatformType.SNES
22-12 18:56:05.957|WARN|GenericAchievements:SuccessStory - No game find for Shin Megami Tensei: Persona 3 Portable with bf619eac0cdf3f68d496ea9344137e8b in PlatformType.Sega_CD_Saturn
22-12 18:56:05.957|WARN|GenericAchievements:SuccessStory - No console find for Shin Megami Tensei: Persona 3 Portable with Sony PSP
22-12 18:56:05.957|WARN|GenericAchievements:SuccessStory - No game find for Shin Megami Tensei: Persona 3 Portable with Sony PSP in 0
22-12 18:56:44.385|INFO|GamesEditor:Starting Shin Megami Tensei: Persona 3 Portable, 05002a1a-8687-40c2-976b-acd723c5998a, c93bb187-2571-495f-8784-4e18b25ae604, 00000000-0000-0000-0000-000000000000
22-12 18:56:44.385|INFO|GamesEditor:Using generic controller start the game.
22-12 18:56:44.394|INFO|GameActionActivator:Activating game task Emulator: a892720c-5563-47c3-9632-49d707c693e5, 6262578e-81c1-4aed-ab4d-89c08529870d, False,
22-12 18:56:44.394|DEBUG|ProcessStarter:Starting process: C:\Users\Tedd\Documents\Emulators\ppsspp_win\PPSSPPWindows64.exe, "C:\Users\Tedd\Documents\Emulator Games\PSP\Shin Megami Tensei - Persona 3 Portable.iso" , C:\Users\Tedd\Documents\Emulators\ppsspp_win, False
22-12 18:56:44.419|INFO|GameActivity:GameActivity - dataLogging_start
22-12 18:56:44.419|INFO|GamesEditor:Started Shin Megami Tensei: Persona 3 Portable game.
22-12 18:56:59.836|INFO|GameActivity:GameActivity - dataLogging_stop
22-12 18:56:59.836|INFO|GamesEditor:Game Shin Megami Tensei: Persona 3 Portable stopped after 15 seconds.
22-12 18:56:59.972|WARN|PlayniteUiHelper:ScreenshotsVisualizer - No data for Shin Megami Tensei: Persona 3 Portable
22-12 18:57:02.581|WARN|GenericAchievements:SuccessStory - No game find for Shin Megami Tensei: Persona 3 Portable with d134f8fe9dbdc22143e59e9fab5805aa in PlatformType.All
22-12 18:57:05.339|WARN|GenericAchievements:SuccessStory - No game find for Shin Megami Tensei: Persona 3 Portable with d134f8fe9dbdc22143e59e9fab5805aa in PlatformType.SNES
22-12 18:57:08.001|WARN|GenericAchievements:SuccessStory - No game find for Shin Megami Tensei: Persona 3 Portable with d134f8fe9dbdc22143e59e9fab5805aa in PlatformType.SNES
22-12 18:57:08.777|WARN|GenericAchievements:SuccessStory - No game find for Shin Megami Tensei: Persona 3 Portable with 73d1940ed8d0d2e7de6078e03272b62b in PlatformType.Sega_CD_Saturn
22-12 18:57:11.479|WARN|GenericAchievements:SuccessStory - No game find for Shin Megami Tensei: Persona 3 Portable with d134f8fe9dbdc22143e59e9fab5805aa in PlatformType.SNES
22-12 18:57:12.196|WARN|GenericAchievements:SuccessStory - No game find for Shin Megami Tensei: Persona 3 Portable with bf619eac0cdf3f68d496ea9344137e8b in PlatformType.Sega_CD_Saturn
22-12 18:57:12.196|WARN|GenericAchievements:SuccessStory - No console find for Shin Megami Tensei: Persona 3 Portable with Sony PSP
22-12 18:57:12.196|WARN|GenericAchievements:SuccessStory - No game find for Shin Megami Tensei: Persona 3 Portable with Sony PSP in 0
I've turned Custom Integration back on, but before I did that I noticed that the Icon button still kept disappearing like I posted earlier.


RE: SuccessStory - Razukin - 12-31-2020

Hi, with the latest release, I don't seem to be able to download Steam achievements using just my API key. Must my profile and game details be public even if I have an API key? Playnite itself can retrieve my games with just my API key.


RE: SuccessStory - Lacro59 - 12-31-2020

(12-31-2020, 07:02 PM)Razukin Wrote: Hi, with the latest release, I don't seem to be able to download Steam achievements using just my API key. Must my profile and game details be public even if I have an API key? Playnite itself can retrieve my games with just my API key.
The Steam Web API can not download achivements if the profil is private.


RE: SuccessStory - dysphasi - 12-31-2020

Fab plugin, thank you!

I was wondering, does anyone have any fullscreen themes that integrate this? Before I go and do it myself  Tongue


RE: SuccessStory - Lacro59 - 01-01-2021

(12-31-2020, 09:27 PM)dysphasi Wrote: Fab plugin, thank you!

I was wondering, does anyone have any fullscreen themes that integrate this? Before I go and do it myself  Tongue
The plugin can show few data in default fullscreen theme with a integration option.
I don't think there is a theme with plugin datas in fullscreen mode.