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Playnite 8.0 is available - Printable Version

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Playnite 8.0 is available - Crow - 09-30-2020

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Playnite 8 contains changes to protect itself from extensions crashing the application or causing other issues. This means that some extensions (mainly those using workarounds to inject new functionality) won't be loaded in Playnite 8 and will need to be updated by its author.

New
* Software tools menu and configuration
* Library statistics view
* Show selection dialog when downloading conflicting metadata
* PlayStation library integration
* Option to only display used fields on Explorer/Filter panels
* Discord Rich Presence support
* All game fields can now be edited in bulk
* Safe Mode startup support
* Various SDK improvements
* Option to shutdown Playnite instance from cmdline
* Option to prioritize PEGI or ESRB ratings
* Option to force application mode from cmdline
* Option to cancel game media downloads
* Support for Steam user reviews score
* Removed option to start games without Epic client
* Option to specify game manual path
* Option to specify custom command to open directory location
* Option to set number of recent games in Jump List and tray menu
* Option to not show hidden games in Jump List and tray menu
* Option to disable global script execution on per game basis
* Option to collapse/expand all groups
* Option to assign game script to execute after game is started
* Option to add game to import exclusion list when removing it
* Grouping by Name (Letter)
* Game variables can be used in game links
* Game menu item for changing completion status (by V0idhead)
* Better UI for management of installed extensions and themes
* Better support for games on removable disk drives (by MopsiMauser)
* Better prevention from extensions causing application crashes
* Age rating, Region, Series and Platform fields supported by metadata downloads
* Added notes game field #766
* .pthm and .pext extensions can be installed by executing them
* Include .lnk and .bat files when scanning directory for executables
* Ask before shutting down system from Fullscreen mode

Fixed
* Optimizations to application startup and library load times
* Various improvements to IGDB integration
* Window size is not saved when set to minimal allowed size
* Updated web view (CefSharp) component
* Some installed Xbox PC games not being imported properly
* Slow filtering of some game fields
* Playnite not detecting when Source mod games are running (by psychonic)
* Playnite is not opened properly after being minimized to tray
* Play time tracking not working properly if game is installed in path with unicode characters
* Play time is not recorded if game tracking is cancelled manually
* Official metadata for Epic games are not being downloaded properly
* Metadata download priority doesn't work if a plugin fails
* Installed Epic games not being detected on non-English Windows installations
* Increased maximum limits of various application settings
* Improved Humble game import
* Images in description field don't fit properly (by darklinkpower)
* IGDB game links have wrong descriptions
* Humble game import fails in some cases
* Game menu icons can't be changed via theme
* Game import fails on slower computers
* Freeze when removing unused companies
* Epic plugin is not loaded if Epic client installation is damaged
* Dialog boxes not accepting Enter and Esc keys properly
* Descriptions are not formatted properly for EGS games
* Category names are not displayed properly on category assignment window
* Battle.net authentication is invalidated very often
* Application window is off screen when using high DPI scaling with certain desktop resolutions
* Added date time is only accurate down to a day
* Clearing web cache doesn't work properly in some cases
* Adjusted min/max zoom values on Grid view
* Various fixes to Google Image seach download
* Update logic for checking if Humble games have keys for another service (by awbooze)
* Various crash fixes


Thanks goes to everyone who helped to test new release, everyone contributing patches and also people contributing localizations on our Crowdin project page.

Special thanks to Playnite patrons for supporting the project:

Glenn Nickols
Muad Jc
Jon Hulks
Gagrecco
Kevin Vdb
Gareth Bernard
Jag Talon
Steven Cope
Jack Healey
templewulf
Marcin Koza
Martin Kühn
townkrier
Nicolas Fuller
Bob Reas
Nathaniel McKain
Scott Webster
Max Patout
The Mortiun
krissmed
vecima
Philippe Crepeau
Alvin121
Felipe Bueno Aguilera
Mark Easton
Christian Moyer
texelot
Christian Amparo
Steven Taylor
George Wolhuter
Andrew Hart
ZeptoBST
Phantom
John Sheesley
Kris Williams
TheFierceForce
Fenny Flametail
Ikram Ahmed
bapplebo
Tynan Byrne
Truls Steinung
Alex Haugland
SeeDborg
Francis Guindon
Philippe Cadieux
Erik Hardesty
Blaidd Drwg
Josh Gunderson
B
Carlos
Dirk Scheuer
Raleigh
Marcin Łuniewski
Casey Lind
Bluscream
Christopher J. J. Ruse
Chutchawal Ponpineatpong
Mark
Jay Dermody
Piotr Pajchel
.
Owen
Nick Bush
Adrian Luff
7upeleven
emptying.the.garage
Andrew Delaney
Eric Hestness
Florent WAGNER
Kingsley Okafor
Matthew Newman
Darren
Alexander Erben
Jonathan
Michael Savage-Benoist
Hoang Tuan
Mickael Rocha
Damir Humić
Theodosios Kontaxis
Dillon W.
Maxwell Patterson
Hekmon
Mordaneth
German Ignacio Zoanetti
Ivan Blokhin
Rain
Kenny Nunez (AwesomePanda23)
David Chiyuki
StarQuake
David Chase
IsleyAbysal
Michael Czak
alexander sevenns
Garrett Yates
Jason Meyers
Won-Beom Kim
Miika Ukkonen
Benjamin Stevens
Steve Streeting
Luis Finke
Mitch
Adrian Guerrero
Marcin Ko
Anders O.H. Moberg
RuJ
Ross Cubbon
Roemello Agjmurati
Jaahael
Omar Raja
I
Flonuel
Ondřej Korba
Daniel Karlsson
Mark Rabold
xNick26
Alan Romaine
Jared Pagett
christian buzanich
Scott Walters
Connor Dendle
Tim Trillmann
Ohkami
Alfredo Olvera
Lester Norton
Donkeyfumbler
Brian Robertson
GamerGirlAleisha
Tsahi
Luis Fernando Teixeira
Bruno B
Jared Blum
Joseph Dungworth
Confused Fool
ebeth
Bo Ivarsen
Tom Weber
Petr Schreiber
Alexander Ulrich
Serv
Shane Is Games
Casper Talvio
Travis McCoy
Jérôme Viéville
comradek
Adam Jagiełło
Halstead York
Christian Boehme
Axiomatic
Tobias Wiersema
Scott Chase
Nina Shanafelt
Sam Stockman
Ferawyn
David Smedberg
Evan Nelson
The Grand Pickle
James Brady
David B
Arman Borghem
L O' Brien
Alexandre Parent
Snorezor
Clinton Hallahan
stuntaneous
MarkusMK
Buz Stringer
Bartosz Karla
outerlimit
FutureMatt
Chris Suffern
Tally Lassiter
Emmalise Piquette
Jake Cattrall
Alex Krastel


RE: Playnite 8 now available to patrons - DenalB - 09-30-2020

Sounds great. Looking forward to the new version. Smile


RE: Playnite 8 now available to patrons - SeeDborg - 09-30-2020

I'm so glad I can test it.
I have a bug though : every of my games now appears 2 or more times in my library, is it a know issue ? For example : https://i.imgur.com/hR6CiOB.png

Even stranger : in fullscreen mode, the games only appear once !


RE: Playnite 8 now available to patrons - Crow - 09-30-2020

Probably this issue (not new in Playnite 8): https://github.com/JosefNemec/Playnite/issues/1929

Or you have grouping enabled, but we currently don't separate groups on Grid view (also not new in Playnite 8).


RE: Playnite 8 now available to patrons - SeeDborg - 09-30-2020

Indeed, grouping activated automatically when I updated to v8... Thanks !


RE: Playnite 8 now available to patrons - Mellified - 10-04-2020

Unfortunately PlayStation library support appears to be broken for me. I submitted the details via GitHub here. Basically, Playnite isn't storing the authenticated session for some reason - possibly due to multifactor authentication being enabled on the PSN account. Given Sony's poor track record with data security I don't think it's reasonable to disable MFA. I do hope Playnite can resolve this.


RE: Playnite 8 now available to patrons - steve-o - 10-04-2020

Very exciting! Sounds like there's a lot of neat improvements and bug fixes in this release! I'm really looking forward to playing with it.

> Images in description field don't fit properly (by darklinkpower)

Always gives me warm fuzzy feeling to see plugins become part of the main code. This being a great example - it's such a samll thing, but so essential to navigating my games that I have a hard time remembering my life without it.


RE: Playnite 8 now available to patrons - ciscotn - 10-10-2020

(10-04-2020, 05:03 AM)Mellified Wrote: Unfortunately PlayStation library support appears to be broken for me. I submitted the details via GitHub here. Basically, Playnite isn't storing the authenticated session for some reason - possibly due to multifactor authentication being enabled on the PSN account. Given Sony's poor track record with data security I don't think it's reasonable to disable MFA. I do hope Playnite can resolve this.
I think I have the same issue

after insert email and password a popup windows connect to PSN but after this nothing.. if I close no connect in Playnite
Anyone can solve it?


RE: Playnite 8 now available to patrons - Mellified - 10-10-2020

PlayStation recently changed their authentication API. Look for Playnite 8.1 to solve it.


RE: Playnite 8 now available to patrons - Crow - 10-11-2020

I've already fixed the PSN plugin, the fix will be in 8.1.


RE: Playnite 8 now available to patrons - ciscotn - 10-11-2020

(10-11-2020, 07:35 AM)Crow Wrote: I've already fixed the PSN plugin, the fix will be in 8.1.
Good  Smile


RE: Playnite 8.0 is available - usernamist69 - 10-14-2020

Sorry if this is a dumb question, but what's the point of including PSN library integration? Is there a way to play them on PC? Or install Playnite on playstation?


RE: Playnite 8.0 is available - Mellified - 10-14-2020

(10-14-2020, 10:12 PM)usernamist69 Wrote: Sorry if this is a dumb question, but what's the point of including PSN library integration? Is there a way to play them on PC? Or install Playnite on playstation?
You can use Remote Play to stream PS4 and PS5 gameplay to a PC, but Playnite can’t launch the games that way. It is more for keeping track of your complete library of games. No sense buying a game on PC if you already own it for PS4 most of the time.