11-17-2020, 08:56 PM
(This post was last modified: 11-17-2020, 08:57 PM by nostalgicbear.)
Thank you for the reply.
I was looking to try and integrate it into a Unity project I currently have, in order to add the ability to find the various different libraries one might have on their PC (GOG, Epic, Steam etc) so all the users games can be displayed in my project. Right now I display Steam games only but was hoping to expand that to other libraries. I was hoping that Playnite was perhaps something I could use to help achieve that but clearly I misunderstood. I had hoped that using .Net 4.0 and IL2CPP that it may have been possible.
Thank you again for the reply and explanation.
I was looking to try and integrate it into a Unity project I currently have, in order to add the ability to find the various different libraries one might have on their PC (GOG, Epic, Steam etc) so all the users games can be displayed in my project. Right now I display Steam games only but was hoping to expand that to other libraries. I was hoping that Playnite was perhaps something I could use to help achieve that but clearly I misunderstood. I had hoped that using .Net 4.0 and IL2CPP that it may have been possible.
Thank you again for the reply and explanation.