03-09-2020, 09:48 PM
This is taking care of it in DetailsViewGameOverview.xaml
<FadeImage x:Name="PART_ImageBackground" Stretch="UniformToFill" HorizontalAlignment="Stretch" VerticalAlignment="Top">
<FadeImage.ImageOpacityMask>
<RadialGradientBrush GradientOrigin="0.5,0" Center="0.5,0" RadiusX="2" RadiusY="1">
<RadialGradientBrush.GradientStops>
<GradientStop Color="Black" Offset="0.9" />
<GradientStop Color="Transparent" Offset="1" />
</RadialGradientBrush.GradientStops>
</RadialGradientBrush>
</FadeImage.ImageOpacityMask>
</FadeImage>