05-12-2020, 02:41 PM
Hello!
I'll just start by saying that Playnite is *by far* my favorite game launcher. For PC games, it just works effortelessly, is gorgeous and awesome!
When it comes to emulated games however, I'm having a small issue that's bugging me. I can create the librairies for each console, and launch the games with the specified emulators just fine. The problem I'm having is with metadata scapping. Lets say, for example, Sega Master System. I use IGDB to scrape and it does so just fine; but with the wrong covers. Like Addam's family, which also exists on NES, the NES cover art and metadata is downloaded.
So I end up with a bunch of game covers from different systems, even though I only scrapped Sega Master System.
Am I doing something wrong? Is there a setting I can change? I know I can manually change select the right metadata per game, but I simply do not have that kind of time.
Thank you very much in advance!
I'll just start by saying that Playnite is *by far* my favorite game launcher. For PC games, it just works effortelessly, is gorgeous and awesome!
When it comes to emulated games however, I'm having a small issue that's bugging me. I can create the librairies for each console, and launch the games with the specified emulators just fine. The problem I'm having is with metadata scapping. Lets say, for example, Sega Master System. I use IGDB to scrape and it does so just fine; but with the wrong covers. Like Addam's family, which also exists on NES, the NES cover art and metadata is downloaded.
So I end up with a bunch of game covers from different systems, even though I only scrapped Sega Master System.
Am I doing something wrong? Is there a setting I can change? I know I can manually change select the right metadata per game, but I simply do not have that kind of time.
Thank you very much in advance!