(02-01-2021, 04:57 PM)Lacro59 Wrote: But this doesn't explain other problems.Nope, after a clean start there were only these.
Have your more errors in your log?
(02-01-2021, 04:57 PM)Lacro59 Wrote:I don't have a Steam developer account, so I don't have access to partner.steamgames.com; but xpaw has some bits https://steamapi.xpaw.me/#ISteamUserStats(02-01-2021, 02:42 PM)sheepbeep Wrote: Unrelated suggestion:The Steam web api can't get achievements if the porfil is public.
I have a feeling that SuccessStory ignores the API key settings which allows achievements retrieval without having the profile to be public. Currently, you have to have your profile to be public for the extension working, which is more than sub optimal.
You can try.
There are two request to get player achievements (https://partner.steamgames.com/doc/webap...mUserStats):replace APP_ID with a game steam app id
- http://api.steampowered.com/ISteamUserSt...d=STEAM_ID
- http://api.steampowered.com/ISteamUserSt...d=STEAM_ID
replace API_KEY with your api key
replace STEAM_ID with yout steam id
When your profile is private (and that status is updated on Steam server after many minutes), the first return :
The second return a 500 error.{"playerstats":{"error":"Profile is not public","success":false}}
I tested this, it is true that it is not possible to have them without a public profile. It isn't for me of some concern, that I have to open my profile once in a while and let it scan for changes.