10-31-2021, 06:16 PM
11-13-2021, 05:38 PM
(This post was last modified: 11-13-2021, 07:19 PM by ownedbycats.)
I am likely just being very dense here, but is there a better way to load all my achievements aside from going to every game and using More>SuccessStory>Refresh Data on them?
EDIT: I found I was able to select multiple games in details/list view and use the context menu entry there. I think that'll work.
11-13-2021, 07:36 PM
(11-13-2021, 05:38 PM)ownedbycats Wrote: I am likely just being very dense here, but is there a better way to load all my achievements aside from going to every game and using More>SuccessStory>Refresh Data on them? Click on the playnite icon on the top-left > extensions > successtory > download plugin data. There you can select what games to update.
11-13-2021, 09:58 PM
Thank you.
11-15-2021, 12:58 AM
Hi, could you please direct me to some howto instruction? I quite don't know how the plugin works and how to configure it. I successfully logged in to all my gaming services (through corresponding playnite plugins), but my SuccessStory page is still empty. Will it be refreshed automatically after i exit some game? Or how it works?
Thank you for help
11-15-2021, 12:45 PM
(This post was last modified: 11-15-2021, 12:45 PM by ownedbycats.)
(11-15-2021, 12:58 AM)qqukdbx Wrote: Hi, could you please direct me to some howto instruction? I quite don't know how the plugin works and how to configure it. I successfully logged in to all my gaming services (through corresponding playnite plugins), but my SuccessStory page is still empty. Will it be refreshed automatically after i exit some game? Or how it works? Playnite menu > Extensions > SuccessStory > Download plugin data will download all the achievements. You can also right-click on individual games and use More > SuccessStory > Refresh data.
11-15-2021, 06:02 PM
(11-15-2021, 12:45 PM)ownedbycats Wrote:Could it be binded to refresh action (F5) so every time i refresh library it will update SuccessStory too? Or some other kind of automation?(11-15-2021, 12:58 AM)qqukdbx Wrote: Hi, could you please direct me to some howto instruction? I quite don't know how the plugin works and how to configure it. I successfully logged in to all my gaming services (through corresponding playnite plugins), but my SuccessStory page is still empty. Will it be refreshed automatically after i exit some game? Or how it works? (11-15-2021, 06:02 PM)qqukdbx Wrote:It's in roadmap.(11-15-2021, 12:45 PM)ownedbycats Wrote:Could it be binded to refresh action (F5) so every time i refresh library it will update SuccessStory too? Or some other kind of automation?(11-15-2021, 12:58 AM)qqukdbx Wrote: Hi, could you please direct me to some howto instruction? I quite don't know how the plugin works and how to configure it. I successfully logged in to all my gaming services (through corresponding playnite plugins), but my SuccessStory page is still empty. Will it be refreshed automatically after i exit some game? Or how it works? (11-15-2021, 12:05 AM)PauloR Wrote: Hi, could you add support for the xCloud library? At least for the ones that share the same achievements as the Xbox/gamepass games..It's the case, is not it ?
11-17-2021, 02:02 PM
(11-17-2021, 07:33 AM)Lacro59 Wrote:Well, is not working at least for me, with the xCloud library importer. Only with the games installed in the disk, and loaded with the other plugin (the game pass one).(11-15-2021, 12:05 AM)PauloR Wrote: Hi, could you add support for the xCloud library? At least for the ones that share the same achievements as the Xbox/gamepass games..It's the case, is not it ?
11-18-2021, 10:43 AM
Can anybody help me? Achievements from some games are mixed with others. In some games it happens, but in others it doesn't. (11-17-2021, 02:02 PM)PauloR Wrote:Can you give some game example with the source name?(11-17-2021, 07:33 AM)Lacro59 Wrote:Well, is not working at least for me, with the xCloud library importer. Only with the games installed in the disk, and loaded with the other plugin (the game pass one).(11-15-2021, 12:05 AM)PauloR Wrote: Hi, could you add support for the xCloud library? At least for the ones that share the same achievements as the Xbox/gamepass games..It's the case, is not it ? (11-18-2021, 10:43 AM)eskypi Wrote: Can anybody help me? Achievements from some games are mixed with others. In some games it happens, but in others it doesn't.It will be fixed with the next release.
11-21-2021, 08:34 PM
(11-21-2021, 05:31 PM)Lacro59 Wrote:(11-17-2021, 02:02 PM)PauloR Wrote:Can you give some game example with the source name?(11-17-2021, 07:33 AM)Lacro59 Wrote:Well, is not working at least for me, with the xCloud library importer. Only with the games installed in the disk, and loaded with the other plugin (the game pass one).(11-15-2021, 12:05 AM)PauloR Wrote: Hi, could you add support for the xCloud library? At least for the ones that share the same achievements as the Xbox/gamepass games..It's the case, is not it ?
11-26-2021, 04:16 PM
Question: I have a private Steam account. API key. However, every few days, SuccessStory gives me an authentication error and I need to re-authenticate via Steam plugin. It doesn't seem to update the Steam plugin itself as I don't get an error trying to update my Steam library.
Is this expected? (11-26-2021, 04:16 PM)ownedbycats Wrote: Question: I have a private Steam account. API key. However, every few days, SuccessStory gives me an authentication error and I need to re-authenticate via Steam plugin. It doesn't seem to update the Steam plugin itself as I don't get an error trying to update my Steam library.The Steam API key cannot access your achievements if your profile is private. By consequent, I use the web authentification from Steam Library plugin. that expire. But you can create an issue on GitHub in order to see it's possible to renew the session. (11-21-2021, 08:34 PM)PauloR Wrote: I'm not sure what you need.. I was asking if the extension could work with games from this library: https://playnite.link/forum/thread-827.htmlI started to see the possibilities of using the Xbox Success for the XCloud Library. But I don't guarantee nothing. (11-26-2021, 08:19 PM)Lacro59 Wrote:You mean Xbox Success as in another extension? I'm guessing is not possible in this one.(11-21-2021, 08:34 PM)PauloR Wrote: I'm not sure what you need.. I was asking if the extension could work with games from this library: https://playnite.link/forum/thread-827.htmlI started to see the possibilities of using the Xbox Success for the XCloud Library. Well, thanks for even considering!
12-01-2021, 10:58 PM
When I unlock an Epic achievement, like in the Rocket League game that already has the trophy system, an extension doesn't update, it's still 0/88. I clicked several times to refresh data and it doesn't get out of 0. Integration with Epic is ok, no error. The Extension works great with Steam and Origin (which are the ones I tested).
12-03-2021, 04:32 AM
(This post was last modified: 12-03-2021, 04:35 AM by ownedbycats.)
Question: Does anybody else with a private account have issues with refreshing achievements from Steam?
Usually it goes like this: I get a new achievement on a Steam game. I go to SuccessStory > Refresh Data. The progress dialog comes up for about half a second and "view achievements" menu option disappears. So I run refresh data again. This time the progress dialog usually stays up for longer and the achievements get re-downloaded. Usually it works on the second try. But other times I need to do this 3-4 times before it'll actually download. This seems unrelated to the authentication issue I was having earlier—that seems to have resolved itself, actually.
12-03-2021, 08:25 AM
(12-03-2021, 04:32 AM)ownedbycats Wrote: Question: Does anybody else with a private account have issues with refreshing achievements from Steam?Can you post your extension.log?
12-03-2021, 07:27 PM
The log is some ten thousand lines, but here's the last bit of it:
03-12 15:24:17.512|INFO |SuccessStory#PluginDatabaseObject`3:RefreshNoLoader(Rival Stars Horse Racing - 3b4b4757-589f-4fc3-b197-1115e7f8279c) |
|