| using Playnite.SDK.Models; |
| using Playnite.SDK.Models; |
| using Playnite.SDK.Plugins; |
| using Playnite.SDK.Plugins; |
| using System; |
| using System; |
| using System.Collections.Generic; |
| using System.Collections.Generic; |
| using System.Linq; |
| using System.Linq; |
| using System.Text; |
| using System.Text; |
| using System.Threading.Tasks; |
| using System.Threading.Tasks; |
| |
| |
| namespace Playnite.SDK |
| namespace Playnite.SDK |
| { |
| { |
| /// <summary> |
| /// <summary> |
| /// Describes object providing Playnite API. |
| /// Describes object providing Playnite API. |
| /// </summary> |
| /// </summary> |
| public interface IPlayniteAPI |
| public interface IPlayniteAPI |
| { |
| { |
| /// <summary> |
| /// <summary> |
| /// Gest main view API. |
| /// Gest main view API. |
| /// </summary> |
| /// </summary> |
| IMainViewAPI MainView { get; } |
| IMainViewAPI MainView { get; } |
| |
| |
| /// <summary> |
| /// <summary> |
| /// Gets database API. |
| /// Gets database API. |
| /// </summary> |
| /// </summary> |
| IGameDatabaseAPI Database { get; } |
| IGameDatabaseAPI Database { get; } |
| |
| |
| /// <summary> |
| /// <summary> |
| /// Gets dialog API. |
| /// Gets dialog API. |
| /// </summary> |
| /// </summary> |
| IDialogsFactory Dialogs { get; } |
| IDialogsFactory Dialogs { get; } |
| |
| |
| /// <summary> |
| /// <summary> |
| /// Gets paths API. |
| /// Gets paths API. |
| /// </summary> |
| /// </summary> |
| IPlaynitePathsAPI Paths { get; } |
| IPlaynitePathsAPI Paths { get; } |
| |
| |
| /// <summary> |
| /// <summary> |
| /// Gets notification API. |
| /// Gets notification API. |
| /// </summary> |
| /// </summary> |
| INotificationsAPI Notifications { get; } |
| INotificationsAPI Notifications { get; } |
| |
| |
| /// <summary> |
| /// <summary> |
| /// Gets application info API. |
| /// Gets application info API. |
| /// </summary> |
| /// </summary> |
| IPlayniteInfoAPI ApplicationInfo { get; } |
| IPlayniteInfoAPI ApplicationInfo { get; } |
| |
| |
| /// <summary> |
| /// <summary> |
| /// Gets web view API. |
| /// Gets web view API. |
| /// </summary> |
| /// </summary> |
| IWebViewFactory WebViews { get; } |
| IWebViewFactory WebViews { get; } |
| |
| |
| /// <summary> |
| /// <summary> |
| /// Gets resources API. |
| /// Gets resources API. |
| /// </summary> |
| /// </summary> |
| IResourceProvider Resources { get; } |
| IResourceProvider Resources { get; } |
| |
| |
| /// <summary> |
| /// <summary> |
| /// Gets URI handler API. |
| /// Gets URI handler API. |
| /// </summary> |
| /// </summary> |
| IUriHandlerAPI UriHandler { get; } |
| IUriHandlerAPI UriHandler { get; } |
| |
| |
| /// <summary> |
| /// <summary> |
| /// Get application settings API. |
| /// Get application settings API. |
| /// </summary> |
| /// </summary> |
| IPlayniteSettingsAPI ApplicationSettings { get; } |
| IPlayniteSettingsAPI ApplicationSettings { get; } |
| |
| |
| /// <summary> |
| /// <summary> |
. | |
| /// Gets addons API. |
| |
| /// </summary> |
| |
| IAddons Addons { get; } |
| |
| |
| |
| /// <summary> |
| |
| /// Gets emulation API. |
| |
| /// </summary> |
| |
| IEmulationAPI Emulation { get; } |
| |
| |
| |
| /// <summary> |
| /// Expands dynamic game variables in specified string. |
| /// Expands dynamic game variables in specified string. |
| /// </summary> |
| /// </summary> |
| /// <param name="game">Game to use dynamic variables from.</param> |
| /// <param name="game">Game to use dynamic variables from.</param> |
| /// <param name="inputString">String containing dynamic variables.</param> |
| /// <param name="inputString">String containing dynamic variables.</param> |
| /// <returns>String with replaces variables.</returns> |
| /// <returns>String with replaces variables.</returns> |
| string ExpandGameVariables(Game game, string inputString); |
| string ExpandGameVariables(Game game, string inputString); |
| |
| |
| /// <summary> |
| /// <summary> |
| /// Expands dynamic game variables in specified game action. |
| /// Expands dynamic game variables in specified game action. |
| /// </summary> |
| /// </summary> |
| /// <param name="game">Game to use dynamic variables from.</param> |
| /// <param name="game">Game to use dynamic variables from.</param> |
| /// <param name="action">Game action to expand variables to.</param> |
| /// <param name="action">Game action to expand variables to.</param> |
| /// <returns>Game action with expanded variables.</returns> |
| /// <returns>Game action with expanded variables.</returns> |
. | GameAction ExpandGameVariables(Game game, GameAction action); |
| Models.GameAction ExpandGameVariables(Game game, Models.GameAction action); |
| |
| |
| /// <summary> |
| /// <summary> |
. | /// Returns new instance of Playnite logger. |
| /// Starts game. |
| /// </summary> |
| /// </summary> |
. | /// <param name="name">Logger name.</param> |
| /// <param name="gameId">Game's database ID.</param> |
| /// <returns>Logger object.</returns> |
| void StartGame(Guid gameId); |
| ILogger CreateLogger(string name); |
| |
| |
| |
| /// <summary> |
| /// <summary> |
. | /// Creates new instance of Playnite logger with name of calling class. |
| /// Installs game. |
| /// </summary> |
| /// </summary> |
. | /// <returns>Logger object.</returns> |
| /// <param name="gameId">Game's database ID.</param> |
| ILogger CreateLogger(); |
| void InstallGame(Guid gameId); |
| |
| |
| /// <summary> |
| /// <summary> |
. | /// Starts game. |
| /// Uninstalls game. |
| /// </summary> |
| /// </summary> |
| /// <param name="gameId">Game's database ID.</param> |
| /// <param name="gameId">Game's database ID.</param> |
. | void StartGame(Guid gameId); |
| void UninstallGame(Guid gameId); |
| |
| |
| |
| /// <summary> |
| |
| /// |
| |
| /// </summary> |
| |
| /// <param name="source"></param> |
| |
| /// <param name="args"></param> |
| |
| void AddCustomElementSupport(Plugin source, AddCustomElementSupportArgs args); |
| |
| |
| |
| /// <summary> |
| |
| /// |
| |
| /// </summary> |
| |
| /// <param name="source"></param> |
| |
| /// <param name="args"></param> |
| |
| void AddSettingsSupport(Plugin source, AddSettingsSupportArgs args); |
| |
| } |
| |
| |
| |
| /// <summary> |
| |
| /// Represents access class to API instances. |
| |
| /// </summary> |
| |
| public static class API |
| |
| { |
| |
| /// <summary> |
| |
| /// Gets Playnite API. |
| |
| /// </summary> |
| |
| public static IPlayniteAPI Instance { get; internal set; } |
| } |
| } |
| } |
| } |
| |
| |