| using System.Reflection; |
| using System.Reflection; |
| using System.Runtime.CompilerServices; |
| using System.Runtime.CompilerServices; |
| using System.Runtime.InteropServices; |
| using System.Runtime.InteropServices; |
| using System.Windows.Markup; |
| using System.Windows.Markup; |
| |
| |
| // General Information about an assembly is controlled through the following |
| // General Information about an assembly is controlled through the following |
| // set of attributes. Change these attribute values to modify the information |
| // set of attributes. Change these attribute values to modify the information |
| // associated with an assembly. |
| // associated with an assembly. |
| [assembly: AssemblyTitle("Playnite SDK")] |
| [assembly: AssemblyTitle("Playnite SDK")] |
| [assembly: AssemblyDescription("Playnite Development Kit Library")] |
| [assembly: AssemblyDescription("Playnite Development Kit Library")] |
| [assembly: AssemblyConfiguration("")] |
| [assembly: AssemblyConfiguration("")] |
| [assembly: AssemblyCompany("")] |
| [assembly: AssemblyCompany("")] |
| [assembly: AssemblyProduct("Playnite")] |
| [assembly: AssemblyProduct("Playnite")] |
| [assembly: AssemblyCopyright("Copyright © Josef Nemec 2020")] |
| [assembly: AssemblyCopyright("Copyright © Josef Nemec 2020")] |
| [assembly: AssemblyTrademark("")] |
| [assembly: AssemblyTrademark("")] |
| [assembly: AssemblyCulture("")] |
| [assembly: AssemblyCulture("")] |
| |
| |
| // Setting ComVisible to false makes the types in this assembly not visible |
| // Setting ComVisible to false makes the types in this assembly not visible |
| // to COM components. If you need to access a type in this assembly from |
| // to COM components. If you need to access a type in this assembly from |
| // COM, set the ComVisible attribute to true on that type. |
| // COM, set the ComVisible attribute to true on that type. |
| [assembly: ComVisible(false)] |
| [assembly: ComVisible(false)] |
| |
| |
| // The following GUID is for the ID of the typelib if this project is exposed to COM |
| // The following GUID is for the ID of the typelib if this project is exposed to COM |
| [assembly: Guid("19bc9097-5705-4352-90e2-99f0c63230d0")] |
| [assembly: Guid("19bc9097-5705-4352-90e2-99f0c63230d0")] |
| |
| |
| // Version information for an assembly consists of the following four values: |
| // Version information for an assembly consists of the following four values: |
| // |
| // |
| // Major Version |
| // Major Version |
| // Minor Version |
| // Minor Version |
| // Build Number |
| // Build Number |
| // Revision |
| // Revision |
| // |
| // |
| // You can specify all the values or you can default the Build and Revision Numbers |
| // You can specify all the values or you can default the Build and Revision Numbers |
| // by using the '*' as shown below: |
| // by using the '*' as shown below: |
| // [assembly: AssemblyVersion("1.0.*")] |
| // [assembly: AssemblyVersion("1.0.*")] |
. | [assembly: AssemblyVersion("5.5.0.0")] |
| [assembly: AssemblyVersion("6.0.0.0")] |
| [assembly: AssemblyFileVersion("5.5.0.0")] |
| [assembly: AssemblyFileVersion("6.0.0.0")] |
| [assembly: InternalsVisibleTo("Playnite.DesktopApp")] |
| [assembly: InternalsVisibleTo("Playnite.DesktopApp")] |
| [assembly: InternalsVisibleTo("Playnite.FullscreenApp")] |
| [assembly: InternalsVisibleTo("Playnite.FullscreenApp")] |
| [assembly: InternalsVisibleTo("Playnite.Tests")] |
| [assembly: InternalsVisibleTo("Playnite.Tests")] |
| [assembly: InternalsVisibleTo("Playnite")] |
| [assembly: InternalsVisibleTo("Playnite")] |
. | [assembly: XmlnsDefinition("http://schemas.microsoft.com/winfx/2006/xaml/presentation", "Playnite.SDK.Models")] |
| [assembly: XmlnsDefinition("http://schemas.microsoft.com/winfx/2006/xaml/presentation", "Playnite.SDK.Models")] |
| |
| [assembly: XmlnsDefinition("http://schemas.microsoft.com/winfx/2006/xaml/presentation", "Playnite.SDK.Controls")] |